FANDOM


high priority

  • Icons for the wiki, extract if possible or screencap if necessary. Weapon icons, skill icons, etc.
  • Find someone who actually knows how to make decent templates and stuff. The better the wiki looks, the more seriously people will take it.
  • Test the game and find out more about basic mechanics like the tesla shops and weapon values like accuracy and armor penetration.
  • Level ingame characters up to experiment with skills and clarify their mechanics.
  • Get all the shop item lists and costs up to date, even though they'll probably be changed soon, it shouldn't take long to do.
  • Figure out and write about how exactly melee crits and block zones work.

low priority

  • Write an advanced walkthrough with screencaps for a quest stage to serve as a template for future walkthroughs. I (melon) plan on doing this relatively soon, so don't worry about it.
  • Write advanced, screencapped walkthroughs for the other missions.
  • Get screencaps of all the PVE enemy types.
  • Create and fill out the PVP maps pages with screenshots, maps of powerup locations, and general descriptions.
  • Get graphical representations of character hitboxes and special skill damage zones. (Just taking screenshots and highlighting zones in an image editor would do, but they should be pretty thorough eventually.)

longterm

  • Get actual numeric stat values for weapons. This will be sort of a pain in the ass to figure out just via testing, and a lot of values things may be changed on top of that, so it'd be sort of a waste right now. A decent temporary solution would be to just screencap the ingame stat boxes for the weapons and compile them on a page for reference.
  • Put hyperlinks all over the place like a wiki should have. This isn't that important yet since a lot of pages might be moved around and stuff so it might be sort of a waste, and it's not like you can get lost on the wiki yet really.